Drivers, engineers, store managers and auditors — working in basements, warehouses and dead zones. Plus customer-facing products that earn a place on the home screen.
Nearly every mobile budget is won or lost here. We pick on your requirements, not on what we prefer to write.
One Flutter or React Native codebase across iOS and Android. Right for most field and customer apps — one team, one release, roughly half the cost of two natives.
Swift or Kotlin when you need deep hardware access — continuous barcode scanning, BLE peripherals, background location, or camera work at frame rate.
Sometimes you do not need an app at all. If it is occasional, online and internal, a responsive web app saves you two app-store relationships.
Store accounts, signing certificates and release pipelines stay in your name — we operate them, you own them.
Drivers, engineers and auditors working where the signal is not. The hard part is conflict resolution, not screens.
Picking, put-away, cycle counts and goods receipt, on phones or rugged handhelds.
Loyalty, ordering and self-service apps that have to survive a one-star review and a store review queue.
An app that exists but crashes, drifts or cannot be shipped because the person who built it has gone.
An app the team abandons in month two costs more than no app. These are the reasons they abandon it.
Everything is written locally first and synced after. A basement or a dead zone should be uneventful, not a lost afternoon.
Two people editing the same record offline is normal. The merge rules are agreed with your operations team, not invented by the sync library.
A shift is ten hours. Location polling, image sizes and sync frequency are tuned so the phone survives it and the data plan does too.
Tested on the mid-range Android your team actually carries, in sunlight, with gloves — not only on a new iPhone at a desk.
The common task is reachable with a thumb while holding a box. Every extra tap is multiplied by a hundred drops a day.
The person can always see what has reached the office and what has not. Ambiguity here is what makes people keep a paper backup.
Field staff do not file bug reports, they stop using the app. Crash and error telemetry tells you before the usage numbers do.
Signed builds, staged rollout and over-the-air updates where the platform allows — so a fix reaches the fleet in hours, not a release cycle.
Store accounts, certificates and the repository stay in your name from the first build.
Answered the way we'd answer them on the call.
Ask us something elseBoth, chosen per project. Flutter when the UI is custom and consistency across platforms matters; React Native when you have web React skills in-house and want to share people and code.
For field apps, usually Android only — that is what the fleet carries, and it halves the store overhead. Customer apps normally need both. We check your actual device mix before deciding.
You do, in your company's name, from the beginning. We are added as a developer. This is the single most common thing we have to rescue from a previous agency.
Yes — that is the usual brief. The app talks to a proper API layer rather than the database, so a driver marking a delivery done closes the real record rather than a copy.
Usually one to three days on both stores now, but a first submission can be rejected on privacy declarations or account deletion rules. We prepare those before submitting, and budget a week for the first release.
Mobile does not stand still: two OS releases a year, SDK deprecations and periodic store policy changes. Budget for a small ongoing retainer or plan a refresh every twelve to eighteen months.